WotLK, rumores
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Buck
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WotLK, rumores
Marchando una de rumores.
Teoricamente, informacion sacada directamente de los archivos de la alfa ^_^
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Deathknight
- Black Ice - Increases your Frost and Shadow spell damage by $s1%
- Bone Armor: "The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min."
- Chromatic Rune Mastery: "Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec."
- Degeneration: "Instantly attack the target, dealing $s1% weapon damage and inflicting a disease dealing ${$m2*7} over $48428d. This disease will corrupt an existing heal over time spell, removing it and dramatically increasing the damage dealt. While afflicted by this disease, other heal over time effects on the target will have no effect."
- Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side
- Death and Decay - ${$m1 $AP*0.039} shadow damage inflicted every $t1 sec to all targets in the effected area for $d. Has a chance to cause affected targets to cower in fear.
- Dirge - Whenever you kill a diseased target that yields experiance or honor you have a 5% chance of the corpse rising as a free Ghoul. You can have a maximum of 2 Ghouls at one time
- Blood Gorged When you are above 75% health, you do an additional 3% damage with any melee weapon
- Dancing Runeblade Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do
- Rage of Rivendare You do 2% additional weapon damage to diseased targets
- Unholy Blight A creeping swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 Runic Power
- Hungering Cold A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power. The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it
Druid
- Improved Moonkin Form Rank 1-3
- Improved Tree of Life: "Increases your Armor while in Tree of Life Form by $s1%, and increases the effect of your Bark's Blessing by $s2%"
- Living Seed: "When you gain a critical effect from your Swiftmend, Regrowth, Nourish or Healing Touch spell you have a $h% chance to plant a Living Seed on the target for $s1% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts $48504d."
- Spark of Nature: "Increases the critical effect chance of your Swiftmend and Nourish spells by $s1%."
- Nourish: Heals a friendly target for $s1. Heals for an additional $/4;s1 if Rejuvenation is on the target.
- Flourish Heals friendly party or raid members within $a1 yards of the target for $o1 over $d. The healing is applied quickly at first, and slows down as the Flourish reaches its full duration
- Blinding Swarm A swarm of insects that inflicts $s1 Nature damage to targets standing in the swarm. Chance to hit reduced by $m2% while standing in the swarm
- Nature's Fury Converts $s2% of your bonus healing into bonus spell damage. In addition, your Wrath and Starfire spells have a $h% chance of applying the Nature's Fury debuff on the target. The Nature's Fury debuff increases Nature and Arcane damage done to the target by 2%. Lasts 10 sec. Stacks up to 3 times
- Starfall You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing $50288s1 Arcane damage, and an additional $50294s1 Arcane to all nearby targets within 10 yards. Maximum 20 stars. Lasts $d
- Infected Wounds Your Shred, Maul and Mangle attacks have a $h% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed and casting speed of the target by $48482s1%. Stacks up to 5 times. Lasts $48482
- Berserk Removes all Stun, Fear, Snare and Movement Impairing Effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 seconds
Mage
- NEW PERMAFROST "Adds a Chill effect to your Icy Touch and Mind Freeze, reducing movement speed by 30% for 6 sec."
- New food = sweet potato pie and strudles
- New water = something stupid who cares
- Netherwind Presence Gives your Arcane Missiles, Arcane Barrage, Arcane Blast, Fireball, Frostbolt and Frostfire Bolt spells a $h% chance to cause the next Arcane Blast, Fireball, Frostbolt or Frostfire Bolt to be instant
- Arcane Barrage Launches several missiles at the enemy target, causing $s1 Arcane damage
- Burnout Increases your spell critical damage bonus with all Fire spells by $s1% but every time you critical with a Fire spell you lose an additional $44450s1% of your total mana
- Living Bomb The caster becomes a living bomb, causing $44459s1 Fire damage to all enemies within $44459a1 yards every $44457t1 sec. After $44457t2 sec, a fiery explosion occurs causing an additional $44461s1 Fire damage to all enemies within $44461a1 yards
- Chilled to the Bone Increases the damage caused by your Frostbolt and Ice Lance spells by $s1% and reduces the movement speed of all chilled targets by an additional $s2%
- Tundra Stalker You deal 2% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold
- Deep Freeze Stuns the target for $d. Only usable on Frozen targets
Pally
- Martyr: "Redirect all harmful spells directed at friendly targets to yourself for $d."
Priest
- Divine Providence Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by $s1%
- Gives you a chance to gain a $49694s1% bonus to your Spirit after gaining a critical effect chance from your Mind Blast or Shadow Word: Death spells. For the duration, your mana will regenerate at a $49694s2% rate while casting. Lasts $49694d
- Penance Launches a volley of holy light at the target, causing $47666s1 Holy damage to an enemy, or $47750s1 healing to an ally every $47758t2 sec for $47758
- Mind Rot Drains $o1 mana from the target over $d.Mana drain, $s1 points every 5 seconds
- Rapture Causes your party members to gain mana equal to ${$m1/2}.1% of the healing done by your Greater Heal, Flash Heal and Penance spells
- Guardian Spirit Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts $48151d
- Growing Pains Converts $s3% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a $h% chance to refresh the duration of your Shadow Word: Pain on the target
- Dispersion You disperse into pure shadow energy, reducing all damage taken by $s1%. You are unable to attack or cast spells, but you regenerate $s2% health and mana every 1 sec for $d
Shaman
- Mind Shock Shocks an enemy with concussive force, inflicting Nature damage and slowing attack and casting speeds by $s2% for $d.Time between attacks increased by $s2%.
Warrior
- Bladed Armor - You gain $s1 attack power for every 1000 points of your armor value
- Spell Deflection - Reduces all spell damage taken by $s1% for 10 sec following a successful parry
- Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack $s2% slower then normal
- Strength of Arms Increases your Strength and total health by $s1%
- Bladestorm Instantly Whirlwind all nearby targets and for the next $d you will perform a whirlwind attack every $t1 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed
- Heroic Leap Leap through the air and slam down on all enemies within $a3 yards of the target area, causing $s2% weapon damage and dazing them for $d
- Sword and Board When your Devastate and Shield Slam abilities deal damage they have a $h% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by $50227s1% for $50227
- Shockwave Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within $a1 yards in a frontal cone for $d. This ability causes a high amount of threat
Warlock
- "While the Succubus is active, physical attacks done to you or your Succubus have a chance to heal you or your Succubus instead of doing damage. The healing caused by Love Struck will not exceed 50% of the Warlock or Succubus' total health. This effect has a 6 second cooldown."
- Mind Twisting Deals $s1 damage and knocks the targets up in the air
- Nightmare Assault the target's mind, causing a powerful nightmare that deals $s2 Shadow damage to all enemies within 10 yards of the target. Lasts $d
- Everlasting Affliction Your Corruption, Siphon Life and Seed of Corruption spells gain an additional $s2% of your bonus spell damage effects, and your Drain Life and Shadow Bolt spells have a $h% chance to reset the duration of your Corruption spell on the target
- Atrocity You devastate the area, causing Corruption (Rank to all targets within 15 yards. In addition, your Corruption spell will do 434 Shadow damage to the target when it finishes its duration
- Decimate Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics. After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the same school for 3 sec.
- Eternal Flames Your Searing Pain and Incinerate spells have a $h% chance to refresh the duration of your Immolate spell on the target, and increases the critical strike damage of your Destruction spells by an additional $s2%
- Demonic Pact Increases your Spirit by $s1% while your Demon is active. In addition, your pet attacks have a $s2% chance to increase your party's total Health and Damage by $48090s1%. Stacks up to 3 times. Lasts $48090
- Metamorphosis You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned
When leaving Demon Form, your health and mana is returned back to normal and your pet is re-summoned.
Teoricamente, informacion sacada directamente de los archivos de la alfa ^_^
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Deathknight
- Black Ice - Increases your Frost and Shadow spell damage by $s1%
- Bone Armor: "The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min."
- Chromatic Rune Mastery: "Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec."
- Degeneration: "Instantly attack the target, dealing $s1% weapon damage and inflicting a disease dealing ${$m2*7} over $48428d. This disease will corrupt an existing heal over time spell, removing it and dramatically increasing the damage dealt. While afflicted by this disease, other heal over time effects on the target will have no effect."
- Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side
- Death and Decay - ${$m1 $AP*0.039} shadow damage inflicted every $t1 sec to all targets in the effected area for $d. Has a chance to cause affected targets to cower in fear.
- Dirge - Whenever you kill a diseased target that yields experiance or honor you have a 5% chance of the corpse rising as a free Ghoul. You can have a maximum of 2 Ghouls at one time
- Blood Gorged When you are above 75% health, you do an additional 3% damage with any melee weapon
- Dancing Runeblade Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do
- Rage of Rivendare You do 2% additional weapon damage to diseased targets
- Unholy Blight A creeping swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 Runic Power
- Hungering Cold A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power. The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it
Druid
- Improved Moonkin Form Rank 1-3
- Improved Tree of Life: "Increases your Armor while in Tree of Life Form by $s1%, and increases the effect of your Bark's Blessing by $s2%"
- Living Seed: "When you gain a critical effect from your Swiftmend, Regrowth, Nourish or Healing Touch spell you have a $h% chance to plant a Living Seed on the target for $s1% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts $48504d."
- Spark of Nature: "Increases the critical effect chance of your Swiftmend and Nourish spells by $s1%."
- Nourish: Heals a friendly target for $s1. Heals for an additional $/4;s1 if Rejuvenation is on the target.
- Flourish Heals friendly party or raid members within $a1 yards of the target for $o1 over $d. The healing is applied quickly at first, and slows down as the Flourish reaches its full duration
- Blinding Swarm A swarm of insects that inflicts $s1 Nature damage to targets standing in the swarm. Chance to hit reduced by $m2% while standing in the swarm
- Nature's Fury Converts $s2% of your bonus healing into bonus spell damage. In addition, your Wrath and Starfire spells have a $h% chance of applying the Nature's Fury debuff on the target. The Nature's Fury debuff increases Nature and Arcane damage done to the target by 2%. Lasts 10 sec. Stacks up to 3 times
- Starfall You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing $50288s1 Arcane damage, and an additional $50294s1 Arcane to all nearby targets within 10 yards. Maximum 20 stars. Lasts $d
- Infected Wounds Your Shred, Maul and Mangle attacks have a $h% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed and casting speed of the target by $48482s1%. Stacks up to 5 times. Lasts $48482
- Berserk Removes all Stun, Fear, Snare and Movement Impairing Effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 seconds
Mage
- NEW PERMAFROST "Adds a Chill effect to your Icy Touch and Mind Freeze, reducing movement speed by 30% for 6 sec."
- New food = sweet potato pie and strudles
- New water = something stupid who cares
- Netherwind Presence Gives your Arcane Missiles, Arcane Barrage, Arcane Blast, Fireball, Frostbolt and Frostfire Bolt spells a $h% chance to cause the next Arcane Blast, Fireball, Frostbolt or Frostfire Bolt to be instant
- Arcane Barrage Launches several missiles at the enemy target, causing $s1 Arcane damage
- Burnout Increases your spell critical damage bonus with all Fire spells by $s1% but every time you critical with a Fire spell you lose an additional $44450s1% of your total mana
- Living Bomb The caster becomes a living bomb, causing $44459s1 Fire damage to all enemies within $44459a1 yards every $44457t1 sec. After $44457t2 sec, a fiery explosion occurs causing an additional $44461s1 Fire damage to all enemies within $44461a1 yards
- Chilled to the Bone Increases the damage caused by your Frostbolt and Ice Lance spells by $s1% and reduces the movement speed of all chilled targets by an additional $s2%
- Tundra Stalker You deal 2% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold
- Deep Freeze Stuns the target for $d. Only usable on Frozen targets
Pally
- Martyr: "Redirect all harmful spells directed at friendly targets to yourself for $d."
Priest
- Divine Providence Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by $s1%
- Gives you a chance to gain a $49694s1% bonus to your Spirit after gaining a critical effect chance from your Mind Blast or Shadow Word: Death spells. For the duration, your mana will regenerate at a $49694s2% rate while casting. Lasts $49694d
- Penance Launches a volley of holy light at the target, causing $47666s1 Holy damage to an enemy, or $47750s1 healing to an ally every $47758t2 sec for $47758
- Mind Rot Drains $o1 mana from the target over $d.Mana drain, $s1 points every 5 seconds
- Rapture Causes your party members to gain mana equal to ${$m1/2}.1% of the healing done by your Greater Heal, Flash Heal and Penance spells
- Guardian Spirit Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts $48151d
- Growing Pains Converts $s3% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a $h% chance to refresh the duration of your Shadow Word: Pain on the target
- Dispersion You disperse into pure shadow energy, reducing all damage taken by $s1%. You are unable to attack or cast spells, but you regenerate $s2% health and mana every 1 sec for $d
Shaman
- Mind Shock Shocks an enemy with concussive force, inflicting Nature damage and slowing attack and casting speeds by $s2% for $d.Time between attacks increased by $s2%.
Warrior
- Bladed Armor - You gain $s1 attack power for every 1000 points of your armor value
- Spell Deflection - Reduces all spell damage taken by $s1% for 10 sec following a successful parry
- Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack $s2% slower then normal
- Strength of Arms Increases your Strength and total health by $s1%
- Bladestorm Instantly Whirlwind all nearby targets and for the next $d you will perform a whirlwind attack every $t1 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed
- Heroic Leap Leap through the air and slam down on all enemies within $a3 yards of the target area, causing $s2% weapon damage and dazing them for $d
- Sword and Board When your Devastate and Shield Slam abilities deal damage they have a $h% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by $50227s1% for $50227
- Shockwave Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within $a1 yards in a frontal cone for $d. This ability causes a high amount of threat
Warlock
- "While the Succubus is active, physical attacks done to you or your Succubus have a chance to heal you or your Succubus instead of doing damage. The healing caused by Love Struck will not exceed 50% of the Warlock or Succubus' total health. This effect has a 6 second cooldown."
- Mind Twisting Deals $s1 damage and knocks the targets up in the air
- Nightmare Assault the target's mind, causing a powerful nightmare that deals $s2 Shadow damage to all enemies within 10 yards of the target. Lasts $d
- Everlasting Affliction Your Corruption, Siphon Life and Seed of Corruption spells gain an additional $s2% of your bonus spell damage effects, and your Drain Life and Shadow Bolt spells have a $h% chance to reset the duration of your Corruption spell on the target
- Atrocity You devastate the area, causing Corruption (Rank to all targets within 15 yards. In addition, your Corruption spell will do 434 Shadow damage to the target when it finishes its duration
- Decimate Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics. After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the same school for 3 sec.
- Eternal Flames Your Searing Pain and Incinerate spells have a $h% chance to refresh the duration of your Immolate spell on the target, and increases the critical strike damage of your Destruction spells by an additional $s2%
- Demonic Pact Increases your Spirit by $s1% while your Demon is active. In addition, your pet attacks have a $s2% chance to increase your party's total Health and Damage by $48090s1%. Stacks up to 3 times. Lasts $48090
- Metamorphosis You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned
When leaving Demon Form, your health and mana is returned back to normal and your pet is re-summoned.
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Re: WotLK, rumores
Por lo que me toca:
Osea, que vamos a poder sacar un angelote que cura a quien nosotros digamos y vela por su vida, sacrificandose si es necesario!
Los shadow podemos dispersarnos en energía de sombras pura, para que no nos puedan dañar apenas, y regenerando mana y vida! moooola. Es Nouda en esencia xD
Podemos transformar el healing en spell damage?? Me pondría con casi 2000 de spelldamage?? :shock:
Y penitencia: podemos lanzar bolazos de luz que curan o hacen pupa, depende a quien den xD. moooola.
PD: Me ha gustado aún más lo de la metamorfosis del brujo :cyclops: Algún alquimista puede transmutar a mi brujo humano en elfo de la sangre?
:shock: :shock: :shock:PsiLAN escribió:Priest
- Divine Providence Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by $s1%
- Gives you a chance to gain a $49694s1% bonus to your Spirit after gaining a critical effect chance from your Mind Blast or Shadow Word: Death spells. For the duration, your mana will regenerate at a $49694s2% rate while casting. Lasts $49694d
- Penance Launches a volley of holy light at the target, causing $47666s1 Holy damage to an enemy, or $47750s1 healing to an ally every $47758t2 sec for $47758
- Mind Rot Drains $o1 mana from the target over $d.Mana drain, $s1 points every 5 seconds
- Rapture Causes your party members to gain mana equal to ${$m1/2}.1% of the healing done by your Greater Heal, Flash Heal and Penance spells
- Guardian Spirit Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts $48151d
- Growing Pains Converts $s3% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a $h% chance to refresh the duration of your Shadow Word: Pain on the target
- Dispersion You disperse into pure shadow energy, reducing all damage taken by $s1%. You are unable to attack or cast spells, but you regenerate $s2% health and mana every 1 sec for $d
Osea, que vamos a poder sacar un angelote que cura a quien nosotros digamos y vela por su vida, sacrificandose si es necesario!
Los shadow podemos dispersarnos en energía de sombras pura, para que no nos puedan dañar apenas, y regenerando mana y vida! moooola. Es Nouda en esencia xD
Podemos transformar el healing en spell damage?? Me pondría con casi 2000 de spelldamage?? :shock:
Y penitencia: podemos lanzar bolazos de luz que curan o hacen pupa, depende a quien den xD. moooola.
PD: Me ha gustado aún más lo de la metamorfosis del brujo :cyclops: Algún alquimista puede transmutar a mi brujo humano en elfo de la sangre?
Re: WotLK, rumores
- Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack $s2% slower then normal
Segun esto, te equipas al bicharraco con 2 espaditas de 2 manos...Por ejemplo las de bg, y metes ostias de una media de 1500 por mano...3k por ostia? Si eso se cumple habra quejas por todos lados, aunque cierto es q el warrior ya se merece alguna mejora..
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Re: WotLK, rumores
Que se merece que??!!Valkyrie escribió:aunque cierto es q el warrior ya se merece alguna mejora..
Ahora mismo un warrior con equipo de pvp y una buena arma nos parte por la mitad a los telas. Desde hace unos meses se han convertido en unas segadoras de los Campos de Batalla.
Re: WotLK, rumores
Espero que sea un fake, porque como esto sea verdad...
Se acabo el PvP.
Pala muriendose tira burbuja.
Decimate + Soulfire (hechizo megatocho instantaneo, no resistible, ni absorvible ni inmunidades ni leches en vinagre... te lo comes entero!!)
Pala abre foro oficial >> /cry >> nerf lock!!
PsiLAN escribió:
Warlock
- Decimate Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics. After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the same school for 3 sec.
Se acabo el PvP.
Pala muriendose tira burbuja.
Decimate + Soulfire (hechizo megatocho instantaneo, no resistible, ni absorvible ni inmunidades ni leches en vinagre... te lo comes entero!!)
Pala abre foro oficial >> /cry >> nerf lock!!
Invitado- Invitado
Re: WotLK, rumores
click para ver en grande
Sigo diciendo que el elfo de la sangre DK es el que más pega... el resto no dejan de parecer un guarrior mas :silent:
Sigo diciendo que el elfo de la sangre DK es el que más pega... el resto no dejan de parecer un guarrior mas :silent:
Re: WotLK, rumores
y a los hunters no nos mejoran nada? por queeeeeeeeeeeeeeeeeeee????
malditos brujos!!!! nerf!
malditos brujos!!!! nerf!
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Re: WotLK, rumores
PsiLAN escribió:
Pally
- Martyr: "Redirect all harmful spells directed at friendly targets to yourself for $d."
Menuda m i e r d a....
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Re: WotLK, rumores
Esto no me lo trago....
Es como el fichaje de Figo por el Madrid en su momento, asta que no lo vea por mis propios ojos (ingame y con parche por delante) no me lo creere. :suspect:
esto solo es una longaniza para que mires al wow y no mires a fuera (useaso otros juegos que podrian quitarle mercado.
Es como el fichaje de Figo por el Madrid en su momento, asta que no lo vea por mis propios ojos (ingame y con parche por delante) no me lo creere. :suspect:
esto solo es una longaniza para que mires al wow y no mires a fuera (useaso otros juegos que podrian quitarle mercado.
Gaehrn- Archiduque del Senado
- Juego : StarCraft
Clan : Recios, no?
Jugando a Warframe y Heroes & Generals.
PJ principal : Gaehrn, Yenefer, Killand, Tsubaki
Antigüedad : 03/10/2007
Mensajes : 6693
Edad : 41
Re: WotLK, rumores
Gaehrn escribió: [...] esto solo es una longaniza para que mires al wow y no mires a fuera (useaso otros juegos que podrian quitarle mercado.
Y no crees que entonces habrian mejorado a todas las clases de forma ostentible? Y no a unos mucho y otros menos? Lo que digo es que supongo que no se apliacara al 100% si no que son cosas que estaran valroando/pensando. Siempre habra cambios.
Gaehrn escribió:Esto no me lo trago....
Es como el fichaje de Figo por el Madrid en su momento, asta que no lo vea por mis propios ojos (ingame y con parche por delante) no me lo creere. :suspect:
Jejejeeee.. noto algo asi como envidi´lla por ahi? :twisted: :twisted: :twisted:
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Re: WotLK, rumores
Gweonar escribió:
Jejejeeee.. noto algo asi como envidi´lla por ahi? :twisted: :twisted: :twisted:
Envidia de que? del conan? del Wow? porque soy Hunter y no sale mi clase?
Esque no se por que deberia sentir envidia.
Gaehrn- Archiduque del Senado
- Juego : StarCraft
Clan : Recios, no?
Jugando a Warframe y Heroes & Generals.
PJ principal : Gaehrn, Yenefer, Killand, Tsubaki
Antigüedad : 03/10/2007
Mensajes : 6693
Edad : 41
Re: WotLK, rumores
A ver, lo que he puesto son rumores.
Es lo que un tio que dice jugar a la alfa asegura que ha conseguido filtrar. No pasa de ahi.
Lo que si se sabe oficialmente es que en la alfa ya se puede jugar con DK, de ahi las fotos, y que algunas clases ya tienen modificaciones, pero no todas.
Que lo aqui escrito sea verdad o no... francamente, lo dudo mucho.
Es lo que un tio que dice jugar a la alfa asegura que ha conseguido filtrar. No pasa de ahi.
Lo que si se sabe oficialmente es que en la alfa ya se puede jugar con DK, de ahi las fotos, y que algunas clases ya tienen modificaciones, pero no todas.
Que lo aqui escrito sea verdad o no... francamente, lo dudo mucho.
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Re: WotLK, rumores
Gaehrn escribió:[
Envidia de que? del conan? del Wow? porque soy Hunter y no sale mi clase?
Esque no se por que deberia sentir envidia.
Me referia a lod e figu.. amigu...
Invitado- Invitado
Re: WotLK, rumores
Epa!!
Me ha gustado la visual del Trol DK ese... otra cosa es que el apaño para meterlos por trasfondo me parezca una castaña... pero bueno... pal caso...
Estos rumores se los voy a pasar a Tatanga por el cuerno de soplar, lo único que me creo de ellos es que habrá cambios para las clases, pero no esos.... Que posiblemente estén en la alfa? si, seguramente, pero para eso es una alfa cerrada, para poner las burradas que se les pase una noche de borrachera en la que no había caballos a los que tirar besitos, y probarlas para saber luego por donde tirar... Como ejemplo de cosa imposible, lo que ha apuntado Valkirie de lo de equiparte un arma de dos manos en sólo una mano.... Entonces, para que serviría la rama de 'armas' del guerrero?? si siendo defensivo ya podrías tener un golpe instantáneo con un arma a dos manos, y encima llevando escudo... que no, que no me puedo creer que quieran hacer semejantes semidioses....
hasta que no haya una beta oficial, no deberíamos creernos mucho sobre los rumores de la alfa, porque es sólo una forma de ver por dónde quieren empezar a dar los tiros... tomadlo como la peluquería, siempre es más fácil cortar un poquito más que tenerte que pegar de nuevo los mechones con loctite...
lo siguiente, cazadores con onixia de mascota y pícaros con sierras mecánicas
hala, ansioa!!!
PD: si le dan todo eso a esas clases, me conformo con que a los pícaros nos dejen soltar nuestros venenos en las bebidas que hacen los magos... risas y 'honor kills' aseguradas antes de empezar la BG
Me ha gustado la visual del Trol DK ese... otra cosa es que el apaño para meterlos por trasfondo me parezca una castaña... pero bueno... pal caso...
Estos rumores se los voy a pasar a Tatanga por el cuerno de soplar, lo único que me creo de ellos es que habrá cambios para las clases, pero no esos.... Que posiblemente estén en la alfa? si, seguramente, pero para eso es una alfa cerrada, para poner las burradas que se les pase una noche de borrachera en la que no había caballos a los que tirar besitos, y probarlas para saber luego por donde tirar... Como ejemplo de cosa imposible, lo que ha apuntado Valkirie de lo de equiparte un arma de dos manos en sólo una mano.... Entonces, para que serviría la rama de 'armas' del guerrero?? si siendo defensivo ya podrías tener un golpe instantáneo con un arma a dos manos, y encima llevando escudo... que no, que no me puedo creer que quieran hacer semejantes semidioses....
hasta que no haya una beta oficial, no deberíamos creernos mucho sobre los rumores de la alfa, porque es sólo una forma de ver por dónde quieren empezar a dar los tiros... tomadlo como la peluquería, siempre es más fácil cortar un poquito más que tenerte que pegar de nuevo los mechones con loctite...
lo siguiente, cazadores con onixia de mascota y pícaros con sierras mecánicas
hala, ansioa!!!
PD: si le dan todo eso a esas clases, me conformo con que a los pícaros nos dejen soltar nuestros venenos en las bebidas que hacen los magos... risas y 'honor kills' aseguradas antes de empezar la BG
LupoMania- Wall of Recios
- Juego : Guild Wars 2
PJ principal : Ulvand
Antigüedad : 04/10/2007
Mensajes : 341
Edad : 41
Re: WotLK, rumores
LupoMania escribió:
lo siguiente, cazadores con onixia de mascota y pícaros con sierras mecánicas
De hecho, yo quiero una Onixia de pet :twisted: :twisted:
Vamos, que me paso a Beast mastery otra vez y todo xD
Invitado- Invitado
Re: WotLK, rumores
LupoMania escribió:PD: si le dan todo eso a esas clases, me conformo con que a los pícaros nos dejen soltar nuestros venenos en las bebidas que hacen los magos... risas y 'honor kills' aseguradas antes de empezar la BG
Epa!!! si fuera asín me hago un picaro y me ligo a Presea para echarme unas risas xD
FuFe- Apaleaworgens
- Juego : SWtOR
Antigüedad : 07/03/2008
Mensajes : 560
Edad : 41
Re: WotLK, rumores
Una pagina genial que se actualiza de la futura expansion enserio.. BUENISIMA 10/10
http://wotlk.wikidot.com/ LOL !
Curiosidades... Ventormenta va a ser modificada.. van a ponerle un puerto ! lol..
http://wotlk.wikidot.com/ LOL !
Curiosidades... Ventormenta va a ser modificada.. van a ponerle un puerto ! lol..
Thullborn- Marcar como SPAM
- Clan : N/A
PJ principal : Thullborn
Antigüedad : 16/03/2008
Mensajes : 1076
Edad : 38
Re: WotLK, rumores
Iluvatar escribió:LupoMania escribió:
lo siguiente, cazadores con onixia de mascota y pícaros con sierras mecánicas
De hecho, yo quiero una Onixia de pet :twisted: :twisted:
Vamos, que me paso a Beast mastery otra vez y todo xD
Toma y yo quiero a Ragnaros o si puedo a Ala negra (se dejaran tamear? )
Gaehrn- Archiduque del Senado
- Juego : StarCraft
Clan : Recios, no?
Jugando a Warframe y Heroes & Generals.
PJ principal : Gaehrn, Yenefer, Killand, Tsubaki
Antigüedad : 03/10/2007
Mensajes : 6693
Edad : 41
Re: WotLK, rumores
Video de la nueva Cavernas del Tiempo: Stratholme http://vimeo.com/1044130
Video de la nueva BG de Rasganorte: http://vimeo.com/1043983
Armas de la expansión: http://weohteelkah.we.funpic.de/item/weapons/
Cascos del T7 de la expansión: http://weohteelkah.we.funpic.de/item/t7/
Instances:
Screens de Valgarde 80: http://weohteelkah.we.funpic.de/valgarde80/
Screens de Nexus 70: http://weohteelkah.we.funpic.de/nexus_70/
Equipo con el que empieza un DK recien creado:
https://2img.net/r/ihimizer/img99/6507/wowscrnshot052208011503do8.jpg
https://2img.net/r/ihimizer/img519/7571/fixed1id3.jpg
https://2img.net/r/ihimizer/img519/2980/fixed2dj0.jpg
https://2img.net/r/ihimizer/img371/9185/fixed3dz5.jpg
https://2img.net/r/ihimizer/img55/7219/fixed6xl3.jpg
https://2img.net/r/ihimizer/img338/2920/fixed5yq6.jpg
https://2img.net/r/ihimizer/img99/639/fixed7er1.jpg
https://2img.net/r/ihimizer/img247/2708/fixed9as6.jpg
https://2img.net/r/ihimizer/img55/4258/fixed8jx3.jpg
https://2img.net/r/ihimizer/img179/92/fixed10mo4.jpg
https://2img.net/r/ihimizer/img179/2298/fixed11df1.jpg
https://2img.net/r/ihimizer/img179/8054/fixed12kg8.jpg
Video de la nueva BG de Rasganorte: http://vimeo.com/1043983
Armas de la expansión: http://weohteelkah.we.funpic.de/item/weapons/
Cascos del T7 de la expansión: http://weohteelkah.we.funpic.de/item/t7/
Instances:
Screens de Valgarde 80: http://weohteelkah.we.funpic.de/valgarde80/
Screens de Nexus 70: http://weohteelkah.we.funpic.de/nexus_70/
Equipo con el que empieza un DK recien creado:
https://2img.net/r/ihimizer/img99/6507/wowscrnshot052208011503do8.jpg
https://2img.net/r/ihimizer/img519/7571/fixed1id3.jpg
https://2img.net/r/ihimizer/img519/2980/fixed2dj0.jpg
https://2img.net/r/ihimizer/img371/9185/fixed3dz5.jpg
https://2img.net/r/ihimizer/img55/7219/fixed6xl3.jpg
https://2img.net/r/ihimizer/img338/2920/fixed5yq6.jpg
https://2img.net/r/ihimizer/img99/639/fixed7er1.jpg
https://2img.net/r/ihimizer/img247/2708/fixed9as6.jpg
https://2img.net/r/ihimizer/img55/4258/fixed8jx3.jpg
https://2img.net/r/ihimizer/img179/92/fixed10mo4.jpg
https://2img.net/r/ihimizer/img179/2298/fixed11df1.jpg
https://2img.net/r/ihimizer/img179/8054/fixed12kg8.jpg
Re: WotLK, rumores
Pues el no muerto Dk Mola y personalmente pienso que pega mucho mucho pero bueno tb se que no soy 100% objetivo jejeje.
Se que me arrepentire de esto pero el Dk Elfo mola mucho ^^
Se que me arrepentire de esto pero el Dk Elfo mola mucho ^^
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Re: WotLK, rumores
Tzarkas escribió:Pues el no muerto Dk Mola y personalmente pienso que pega mucho mucho pero bueno tb se que no soy 100% objetivo jejeje.
Se que me arrepentire de esto pero el Dk Elfo mola mucho ^^
Jo, imaginate mi dilema.. Gweo se suopnia que iba a ser un DK, y al no haber le tuve que ahcer warro...
Take de pala tiene poco... y daria mucha historia a nivel RP si le ejase "caer" como le paso a Arthas.. (lastima no haber conseguido Crematoria... :( )
Bueno, me hare otro nuevo y le llamare Gweokeshi... o Takonar? :S
Invitado- Invitado
Re: WotLK, rumores
A gweo lo puedes hacer Dk sin subirlo a 70 ¿no? Tiene que ser un renegado!!!
Invitado- Invitado
Re: WotLK, rumores
Madre mia acabo de ver el casco del tier 7 de hunter y casi me hago pis :affraid:
¡¡Que miedo!!!
¡¡Que miedo!!!
Gaehrn- Archiduque del Senado
- Juego : StarCraft
Clan : Recios, no?
Jugando a Warframe y Heroes & Generals.
PJ principal : Gaehrn, Yenefer, Killand, Tsubaki
Antigüedad : 03/10/2007
Mensajes : 6693
Edad : 41
Re: WotLK, rumores
Epa!!
Yo he visto el de pícaro, y no me he hecho pis, pero si me he cagado en la genealogía ascendente de algunos diseñadores de Blizz... En serio, con ese casco pareceríamos Voldemort, el del jarry troter ese de la magia con palitos...
el de cazador, me encanta... dan ganas de uno sólo por ese yelmo... mmmm cómo será el de placas?
Ansioa!!!
Madre mia acabo de ver el casco del tier 7 de hunter y casi me hago pis :affraid:
¡¡Que miedo!!!
Yo he visto el de pícaro, y no me he hecho pis, pero si me he cagado en la genealogía ascendente de algunos diseñadores de Blizz... En serio, con ese casco pareceríamos Voldemort, el del jarry troter ese de la magia con palitos...
el de cazador, me encanta... dan ganas de uno sólo por ese yelmo... mmmm cómo será el de placas?
Ansioa!!!
LupoMania- Wall of Recios
- Juego : Guild Wars 2
PJ principal : Ulvand
Antigüedad : 04/10/2007
Mensajes : 341
Edad : 41
Re: WotLK, rumores
Pues puestos a cascos de, citando a Kaoh-sama, hacerse caquita en las placas, me quedocon el debrujo...parece algo salido de silent hill, lo menos...O.o (ergo, mola que te cagas y ahora me quiero hacer un brujo pese a que la clase no me hace mucha ilu que digamosXD)
Jadalay- Lvl80ETR
- Juego : WoW
Clan : Ehhm...uno que empezaba por R...
PJ principal : Jadalay
Antigüedad : 28/09/2007
Mensajes : 2237
Edad : 38
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